Week 2 - DevLog (FirstPlay)
Little Red’s Quest To Rescue Granny » Devlog
This is Week 2 Developer logs from First Play Studio.
This week progress much more compare to last week. The reason are most asset are ready to be use. And we implemented some mechanic like moving platform, spike traps and other more to make the game look more challenging.
Here are the progress list of our game for this week :
- Player asset
- Enemy asset
- Moving Player
- Sticky mechanic for player so that they can stay in the moving platform
- Spike trap that kill the player if they touch it
- Terrain Asset
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Little Red’s Quest To Rescue Granny
Status | In development |
Author | FirstPlay Studio |
Genre | Adventure |
Tags | 2D, Pixel Art, Singleplayer, Unity |
More posts
- Week 3 - DevLog (FirstPlay)Dec 18, 2023
- Week 4 - DevLog (FirstPlay)Dec 18, 2023
- Week 1 - DevLog (FirstPlay)Dec 18, 2023
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